Updates/Gens
Generations
Generation 1: Oceanic Awakening
Highlights the introduction of the generational system and gives a sense of something new and powerful awakening in the world of fishing.
Generation 2: The Depths Call
Signaling the second wave of fish with deeper exploration and new species.
Generation 3: Waves of Wonder
Introducing a fresh set of fish, bringing curiosity and excitement with vibrant and unusual species.
Generation 4: Legends Beneath
Focuses on rare, legendary-tier fish, bringing powerful and iconic catches to the system.
Generation 5: Tides of Fortune
Highlighting the introduction of new fish along with treasures and special items, reflecting luck and fortune in the seas.
Generation 6: Abyssal Secrets
A mysterious generation of fish from deep, dark, and dangerous biomes, hinting at rare, undiscovered species.
Generation Releases (Every 6 Months)
A Generation marks a significant update with noticeable changes, new mechanics, and a fresh set of fish for players to explore. Here’s what a Generation release should include:
Generation Structure:
New Fish:
Introduce 3 new fish per biome, ensuring that all biomes feel refreshed and have new species to catch.
Focus on balancing between different fish tiers (Common, Rare, Epic, Legendary, etc.).
New Fishing Rods/Items:
Release new fishing rods, possibly tied to specific biomes or tiers.
Add new items that enhance the fishing experience (e.g., better bait, cosmetic items, or special tools).
GUI Enhancements:
A visual update to the fishing interface to make the new generation feel distinct (e.g., new menus, better tracking of caught fish, updated Fishdex).
New icons or badges to represent the generation change (e.g., Gen 1 badge next to all fish from this generation).
Special Mechanics or Features:
Consider introducing new mechanics like rare weather-based catches, evolving quests tied to fishing, or biome-specific challenges.
Tournaments tied to the generation launch, where players compete to catch the new fish.
Thematic Focus:
With each generation, one biome or fishing aspect gets a special focus or revamp. For example, Generation 2 could focus on the Desert Biome, adding special fish, new terrain challenges, or unique tournament mechanics tied to the desert.
Bi-Monthly Updates (Between Generations, Every 2 Months)
These smaller updates will keep the excitement going between major Generations, keeping players engaged and encouraging them to explore specific biomes or participate in events.
Bi-Monthly Update Structure:
Biome-Specific Fish Additions:
Add 1-3 new fish to a specific biome that needs attention (e.g., if no one is fishing in the Desert Biome, add 3 new Desert fish from the current generation to encourage activity there).
These smaller additions can help balance and maintain excitement across all biomes.
Mini-Tournaments or Competitions:
Introduce small tournaments tied to the new fish or biome. For example, after releasing 3 new Desert fish, run a Desert Fishing Tournament where players compete to catch the rarest desert species.
Offer rewards tied to the current generation (e.g., exclusive titles, items, or temporary boosts).
Events/Challenges:
Run biome-specific events, like a Mushroom Biome Exploration Week, where certain biomes offer increased catch rates, special fish, or other incentives.
Community Feedback Adjustments:
If certain fish are less popular or a biome isn't being explored, use this time to adjust fish spawn rates, add new fish, or introduce balance patches based on player feedback.
Example Timeline:
Month 1: Generation 1 Release
3 new fish per biome (e.g., 3 for Desert, 3 for Temperate, etc.).
New rods, items, GUI changes.
Desert Biome gets a special revamp and focus.
Desert Tournament launches.
Month 3: Bi-Monthly Update
3 new fish added to the Cold Ocean Biome to boost activity.
Cold Ocean Fishing Tournament begins.
Month 5: Bi-Monthly Update
1-3 new fish added to the Mushroom Biome.
Special Mushroom Event (increased rare fish catches, unique rewards).
Month 7: Generation 2 Release
3 new fish per biome (e.g., 3 for Desert, 3 for Temperate, etc.).
New rods, items, GUI changes.
Temperate Biome gets a revamp and focus, introducing new mechanics.
Temperate Tournament launches.
Overall Goals:
Generations represent large, impactful changes that signal to players that something major has been added (new content, UI changes, new items).
Bi-Monthly Updates maintain engagement between generations by focusing on specific biomes and adding smaller amounts of content to keep things fresh.
Tournaments and Events tie into both major and minor updates to keep players active and competing for unique rewards.
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