Updates/Gens

Generations

Generation 1: Oceanic Awakening

  • Highlights the introduction of the generational system and gives a sense of something new and powerful awakening in the world of fishing.

Generation 2: The Depths Call

  • Signaling the second wave of fish with deeper exploration and new species.

Generation 3: Waves of Wonder

  • Introducing a fresh set of fish, bringing curiosity and excitement with vibrant and unusual species.

Generation 4: Legends Beneath

  • Focuses on rare, legendary-tier fish, bringing powerful and iconic catches to the system.

Generation 5: Tides of Fortune

  • Highlighting the introduction of new fish along with treasures and special items, reflecting luck and fortune in the seas.

Generation 6: Abyssal Secrets

  • A mysterious generation of fish from deep, dark, and dangerous biomes, hinting at rare, undiscovered species.

Generation Releases (Every 6 Months)

A Generation marks a significant update with noticeable changes, new mechanics, and a fresh set of fish for players to explore. Here’s what a Generation release should include:

Generation Structure:

  1. New Fish:

    • Introduce 3 new fish per biome, ensuring that all biomes feel refreshed and have new species to catch.

    • Focus on balancing between different fish tiers (Common, Rare, Epic, Legendary, etc.).

  2. New Fishing Rods/Items:

    • Release new fishing rods, possibly tied to specific biomes or tiers.

    • Add new items that enhance the fishing experience (e.g., better bait, cosmetic items, or special tools).

  3. GUI Enhancements:

    • A visual update to the fishing interface to make the new generation feel distinct (e.g., new menus, better tracking of caught fish, updated Fishdex).

    • New icons or badges to represent the generation change (e.g., Gen 1 badge next to all fish from this generation).

  4. Special Mechanics or Features:

    • Consider introducing new mechanics like rare weather-based catches, evolving quests tied to fishing, or biome-specific challenges.

    • Tournaments tied to the generation launch, where players compete to catch the new fish.

  5. Thematic Focus:

    • With each generation, one biome or fishing aspect gets a special focus or revamp. For example, Generation 2 could focus on the Desert Biome, adding special fish, new terrain challenges, or unique tournament mechanics tied to the desert.


Bi-Monthly Updates (Between Generations, Every 2 Months)

These smaller updates will keep the excitement going between major Generations, keeping players engaged and encouraging them to explore specific biomes or participate in events.

Bi-Monthly Update Structure:

  1. Biome-Specific Fish Additions:

    • Add 1-3 new fish to a specific biome that needs attention (e.g., if no one is fishing in the Desert Biome, add 3 new Desert fish from the current generation to encourage activity there).

    • These smaller additions can help balance and maintain excitement across all biomes.

  2. Mini-Tournaments or Competitions:

    • Introduce small tournaments tied to the new fish or biome. For example, after releasing 3 new Desert fish, run a Desert Fishing Tournament where players compete to catch the rarest desert species.

    • Offer rewards tied to the current generation (e.g., exclusive titles, items, or temporary boosts).

  3. Events/Challenges:

    • Run biome-specific events, like a Mushroom Biome Exploration Week, where certain biomes offer increased catch rates, special fish, or other incentives.

  4. Community Feedback Adjustments:

    • If certain fish are less popular or a biome isn't being explored, use this time to adjust fish spawn rates, add new fish, or introduce balance patches based on player feedback.


Example Timeline:

  • Month 1: Generation 1 Release

    • 3 new fish per biome (e.g., 3 for Desert, 3 for Temperate, etc.).

    • New rods, items, GUI changes.

    • Desert Biome gets a special revamp and focus.

    • Desert Tournament launches.

  • Month 3: Bi-Monthly Update

    • 3 new fish added to the Cold Ocean Biome to boost activity.

    • Cold Ocean Fishing Tournament begins.

  • Month 5: Bi-Monthly Update

    • 1-3 new fish added to the Mushroom Biome.

    • Special Mushroom Event (increased rare fish catches, unique rewards).

  • Month 7: Generation 2 Release

    • 3 new fish per biome (e.g., 3 for Desert, 3 for Temperate, etc.).

    • New rods, items, GUI changes.

    • Temperate Biome gets a revamp and focus, introducing new mechanics.

    • Temperate Tournament launches.


Overall Goals:

  • Generations represent large, impactful changes that signal to players that something major has been added (new content, UI changes, new items).

  • Bi-Monthly Updates maintain engagement between generations by focusing on specific biomes and adding smaller amounts of content to keep things fresh.

  • Tournaments and Events tie into both major and minor updates to keep players active and competing for unique rewards.

Last updated

Was this helpful?