Type of Updates

1. Core Update Types

These are your main categories, with distinct purposes to clarify what kind of work is happening in each update.

1.1 Content Updates

  • Purpose: Major updates that introduce new features, gameplay mechanics, or new content like fish species, quests, or biomes.

  • Examples: Adding new fish to a biome, introducing a new tier system, launching a new event, or rolling out a lore-based system like the Oceanic Lineage.

  • Frequency: Every 2 months.

  • Focus: Expanding the world and player experience with fresh, engaging content.

Alternative names:

  • Expansion Update: Highlights a major step forward in content.

  • Adventure Update: Emphasizes exploration and discovery of new features.

  • Evolution Update: Ties into the lore of fish evolution.

1.2 Maintenance Updates

  • Purpose: Ongoing updates focused on keeping the server running smoothly, improving performance, and fine-tuning balance.

  • Examples: Server optimizations, gameplay balancing, adjusting fish spawn rates, or tweaking the drop rates of rare items.

  • Frequency: Every month (or as needed).

  • Focus: Refining and adjusting the system to ensure a stable and enjoyable gameplay experience.

Alternative names:

  • Balance Update: Focused on gameplay adjustments and fine-tuning the system.

  • Optimization Update: Emphasizes performance improvements.

  • Refinement Update: Highlights incremental tweaks and improvements.

1.3 Fix Updates

  • Purpose: Quick fixes addressing bugs, glitches, or broken mechanics that need urgent attention.

  • Examples: Fixing a bug with a new feature, resolving glitches in player interaction, or correcting errors in fish behavior.

  • Frequency: As needed (when issues arise).

  • Focus: Immediate resolution of bugs and issues affecting gameplay.

Alternative names:

  • Patch Update: A standard term for bug fixes.

  • Stability Update: Indicates improvements to game stability.

  • Quick Fix: Emphasizes the speed and efficiency of the fixes.

1.4 Seasonal or Generational Updates

  • Purpose: Major updates that introduce a new generation of fish or a special event, typically tied to a longer cycle like 6 months or a year.

  • Examples: Introducing a new generation of fish, phasing out old generations, or launching a server-wide seasonal event.

  • Frequency: Every 6 months or annually.

  • Focus: Creating a significant shift or event that resets or introduces something new and exciting for players to engage with.

Alternative names:

  • Generational Update: Tied to your evolving fish generations.

  • Seasonal Update: Reflects an event cycle similar to games with competitive seasons.

  • Epoch Update: A lore-based term reflecting a new era or stage in the game's world.

2. Additional Concepts for Clear Scheduling

In your Trello, you could have specific categories for each update type:

  • Pending Development: Content that is actively being worked on, but not ready to be released yet.

  • Finalization/Testing: Updates that are complete but undergoing final tests or balancing before release.

  • Scheduled Release: Updates that have a set release date and are fully ready.

This structure helps to separate new content from ongoing maintenance, ensuring a clear workflow from idea to implementation while keeping updates predictable for your players and team.

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