1.0.2b
Kevork β 09/09/2023 11:13 PM
Follow-up update:
Taking damage within a 10-second window now interrupts the Town teleportation process.
Movement within the 10-second window also halts the Town teleportation process.
Reduced minimum plot distance between towns from 5 to 2. However, it also needs to be at least 3 chunks from the other townβs homeblock, which is its center.
Cooldown for toggling PVP in a Town is now increased from 30 to 60 seconds.
Increased respawn protection from 10 to 30 seconds. Note that players who attack other players will immediately lose their protection.
Towns can have up to 30 residents without being in a nation.
Towns now have automatic capitalization.
Actually enabled player map visibility by default. Visibility can be hidden at any time using
/dynmap hide
, or enabled again by/dynmap show
.
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