1.0.2b

Kevork — 09/09/2023 11:13 PM

Follow-up update:

  • Taking damage within a 10-second window now interrupts the Town teleportation process.

  • Movement within the 10-second window also halts the Town teleportation process.

  • Reduced minimum plot distance between towns from 5 to 2. However, it also needs to be at least 3 chunks from the other town’s homeblock, which is its center.

  • Cooldown for toggling PVP in a Town is now increased from 30 to 60 seconds.

  • Increased respawn protection from 10 to 30 seconds. Note that players who attack other players will immediately lose their protection.

  • Towns can have up to 30 residents without being in a nation.

  • Towns now have automatic capitalization.

  • Actually enabled player map visibility by default. Visibility can be hidden at any time using /dynmap hide, or enabled again by /dynmap show.

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